Complete Monster
by
Radaghast Kary
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Dire Wolverine
is a
Dire Animal
is a
Wolverine
3e
TN
Pathfinder facts
CR: 4
XP: 1,200
Size: Large
Type:
Animal
Initiative: +7
Senses: low-light vision, scent
AC: 16, touch 12, flat-footed 13 (+3 Dex, +4 natural, –1 size)
HP: 42 (5d8+20)
Saves: Fort +7, Ref +7, Will +2
Speed: 30 ft., climb 10 ft.
Melee: 2 claws +6 (1d8+4), bite +6 (1d6+4)
Space: 10 ft.
Reach: 5 ft.
Abilities: Str 19, Dex 17, Con 17, Int 2, Wis 12, Cha 10
Attacks: Base Atk +3; CMB +8; CMD 21 (25 vs. trip)
Feats: Improved Initiative, Skill Focus (Perception), Toughness
Skills: Climb +12, Perception +12
Organization: solitary or pair
Treasure: none
Pathfinder sources
Bestiary
Pathfinder links
Dire Wolverine in Pathfinder 1 SRD
D&D 3.5 facts
Type:
Animal
Size: Large
CR: 4
D&D 3.5 sources
Monster Manual
, p. 65
D&D 3.5 links
Dire Wolverine in 3.5e d20 SRD
TN
D&D 3.0 facts
Abilities: Str 22, Dex 17, Con 19, Int 2, Wis 12, Cha 10
AC: 16 (-1 size, +3 Dex, +4 natural)
Advancement: 6-15 HD (Large)
Attacks: 2 claws +8 melee, bite +3 melee
CR: 4
Damage: Claw 1d6+6, bite 1d8+3
HD: 5d8+20 (42)
Initiative: +3 (Dex)
Organization: Solitary or pair
Qualities: Scent
Reach: 5 ft. by 10 ft./5 ft.
Saves: Fort +8, Ref +7, Will +5
Size: Large
Skills: Climb +14, Listen +9, Spot +8
Speed: 30 ft., climb 10 ft.
Terrain: Temperate forest, hill, plains, and underground
Treasure: None
Type:
Animal
D&D 3.0 links
Dire Wolverine in 3.0 d20 SRD